This game is designed for a child to play with a teacher or family member. The child and adult sit together and start the game. You will see a pirate ship lowering a sail that shows a grapheme.
The child says the sound that the grapheme represents. If the child is correct, the adult clicks on the tick. If the child is wrong, the adult clicks on the 'x'.
Note: In Phase 5 (set 15 only), an underscore stands for consonant. For example a_e means a + consonant + e. Adding ‘e’ to ‘bit’, making it ‘bite’, changes the sound of the ‘i’. This is the vowel lengthening rule. The correct readings are: a_e sounds like ‘ay’; e_e sounds like ‘ee’; i_e sounds like ‘eye’, o_e sounds like ‘oh’; u_e sounds like ‘you.’
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Phonics Bloom is an interactive educational resource, providing phonics games for both the classroom and home.
We’re passionate, like-minded individuals who have dealt with phonics at teaching and/or parenting level and want nothing more than to see children’s reading and writing skills bloom through phonics education.